The Virtual Reality (VR) technologies have received a lot of attention over the past few years. Moreover, virtual reality solutions are ranging from gaming to training and simulations. Therefore, it must include both the development of new technologies and advancement of current ones.
As a result, User Interface (UI) requires a complete emendation of function, layout, and implementation.
The UI design involves an additional element ==> Fiction (an avatar of actual user or player).
Basically, User Interfaces is categorized into 4 dimensions:
These elements don’t exist within the game’s fiction and geometry. But, it makes sense for the players in the real world in the context of viewing the game. For example – World of Warcraft
UI is frequently displayed on the top of the screen — often refer to as HUD (Head Up Display).
In Unity, adding HUD style non-diegetic UI is usually accomplished by using Screen Space – Overlay or Screen Space – Camera render modes on a UI Canvas.
These elements exist within the game world (fiction and geometry). So, the player and avatar can interact with them through visual and audible means.
Executed diegetic UI elements — attached to the object gives a reasonable approximation of how it works with Unity. Furthermore, it
It exists between diegetic and non-diegetic UI models presented in the game’s 3D space with or without being an entity of the actual game world. For example –
Programming with Unity means selecting World Space as the render mode for the Canvas. This allows components of the UI to be placed anywhere in the game space.
These UI elements are rare, largely disregarded in VR programming and don’t fit within the geometry of the game world. Hence, they can still maintain the game’s narrative but sit on the 2D hub plane. For example – Call Of Duty
Virtual reality is expanding towards the new evolution of technology. However, understanding the types of user interface for VR is equally crucial for your business.
To build a VR-based application for your business, Reach Us!
JUST SHARE YOUR IDEA. WE MAKE SURE EVERY SOFTWARE GOES TO MARKET ON TIME.